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How
to Use Dice Control to Achieve an Advantage at Casino Craps
By Jerry Patterson
Part 2 of a 5-part Series
How would you like to walk up to a craps table knowing that you had an excellent
chance of creating a hot table, that when your turn came to pick up the dice,
you could throw number after number without the losing seven showing, collecting
profits on almost every roll of the dice?
How would it feel to make pass line bets and place bets with the confidence of
collecting winnings, sometimes substantial winnings, before sevening out? Most
of the time hot shooters and hot tables like this occur by chance. But,
experienced "rhythm rollers" can create them. And that's what dice
control is all about - developing a "rhythm roll" that turns the
tables on the casino, swings the advantage to you the shooter, and gives you the
means of creating a hot craps table.
To develop an advantage at craps, you must alter the physical phenomena of the
game. To do this, you must learn how to control the dice, that is, throw the
dice in such a way as to minimize the number of losing sevens being thrown after
the point number is established. You achieve an advantage by throwing less than
one 7 for every six rolls of the dice after the point has been established.
The idea of dice control has been around for years. I first heard about it in
the early '80s when an elderly gentleman in one of my craps classes demonstrated
how to set and how to throw the cubes. But his throw involved sliding the dice
down the layout after setting them to achieve the desired result. He called his
throw "the old Army Blanket Roll" and it was widely used by sharpers
among the Servicemen in World War II and, afterwards, on the back streets and in
the illegal casinos in New York City and elsewhere.
You could get away with using "the slider" throw in the early days in
Vegas, but the casino bosses soon caught on and outlawed it. This sliding
throw is the reason that the casinos string that thin piece of wire across the
center of the table - to prohibit it by stopping the cubes on their path down
the table.
A few other players showed me their parabolic controlled throws over the years
none of which proved effective. Either their throws were too high (thus drawing
the ire of the Stick Man and/or Box Man) and/or bounced too much after landing
and banging against the back wall, thus ending up as a random throw.
I began to fool around with dice control in the mid-90s after losing interest in
blackjack. I had about a two-year run of success at the craps tables which
prompted me to analyze my play and ask the question "what am I doing
different from before when I was losing?" I concluded that my throw had
become more rhythmic and that I was subconsciously analyzing the form of other
shooters with a very discerning eye before committing to wager anything other
than a minimum bet on their hand. A young engineer who called himself
"Sharpshooter" came to my attention in one of my blackjack update
seminars.
In Part 3 of this series, you will meet "Sharpshooter" and learn how
to alter the physics of casino craps to achieve an advantage over the house.
******************
This article was written by Jerry Patterson. For more on dice control, or to learn
the rudiments of casino craps, pick up a copy of Jerry Patterson's best selling
gambling book - Casino Gambling: A Winner's Guide to Blackjack, Craps,
Roulette, Baccarat and Casino Poker. Casino Gambling has been
the top selling gambling book on amazon.com and bn.com since April 2000, shortly
after its publication.
Click here to purchase
Jerry's book on AnteUp Gambling Links.com or visit his website at CasinoGamblingEdge.com.

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